• Arief Hydayat Pusat Teknologi Kecerdasan Buatan, Fakulti Teknologi dan Sains Maklumat, Universiti Kebangsaan Malaysia, 43600 UKM, Bangi Selangor, Malaysia
  • Haslina Arshad Pusat Teknologi Kecerdasan Buatan, Fakulti Teknologi dan Sains Maklumat, Universiti Kebangsaan Malaysia, 43600 UKM, Bangi Selangor, Malaysia
  • Nazlena Mohamad Ali Institut Visual Informatik, Universiti Kebangsaan Malaysia, 43600 UKM, Bangi Selangor, Malaysia
  • Lam Meng Chun Pusat Teknologi Kecerdasan Buatan, Fakulti Teknologi dan Sains Maklumat, Universiti Kebangsaan Malaysia, 43600 UKM, Bangi Selangor, Malaysia




Virtual Environment, unimanual 3D Interaction, Object Manipulation


In a 3D user interface, interaction plays an important role in helping users to manipulate 3D objects in virtual environments. 3D devices, such as data glove and motion tracking, can potentially give users the opportunity to manipulate 3D objects in virtual reality environments such as checking, zooming, translating, rotating, merging and splitting 3D objects in a more natural and easy manner through the use of hand gestures. Hand gestures are often applied in 3D interaction techniques for converting the manipulation mode. This paper will discuss the interaction technique in a virtual environment using a combination of the Push and Pull navigation and the rotation technique. The unimanual use of these 3D interaction techniques can improve the effectiveness of users in their interaction with and manipulation of 3D objects. This study has enhanced the capability of the unimanual 3D interaction technique in terms of 3D interaction feedback in virtual environments.


E. F. Churchill, D. N. Snowdon, and A. J. Munro. 2012. Collaborative Virtual Environments: Digital Places And Spaces For Interaction. London: Springer Science & Business Media.

N. I. Durlach and A. S. Mavor. 1994. Virtual Reality: Scientific And Technological Challenges. National Academies Press.

W. R. Sherman and A. B. Craig. 2003. Understanding Virtual Reality—Interface, Application, and Desig. Presence: Teleoperators and Virtual Environments. 12(4): 441-442.

V. I. Pavlovic, R. Sharma, and T. S. Huang. 1997. Visual Interpretation Of Hand Gestures For Human-Computer Interaction: A Review. IEEE Transactions on Pattern Analysis and Machine Intelligence. 19(7): 677-695.

Prasad, S., Kumar, P. & Sinha, K. P. 2014. A Wireless Dynamic Gesture User Interface for Hci Using Hand Data Glove. 2014 Seventh International Conference on Contemporary Computing (IC3). Noida. 7-9 Aug, 2014. 62-67.

Cai, X., Guo, T., Wu, X. & Sun, H. 2015. Gesture Recognition Method Based on Wireless Data Glove with Sensors. Sensor Letters. 13(2): 134-137.

Chen, S., Ma, H., Yang, C., & Fu, M. 2015. Hand Gesture Based Robot Control System Using Leap Motion. International Conference on Intelligent Robotics and Applications. UK. 24-27 August 2015. 581-591.

Lee, J., Jung, H., & Lee, J. 2015. An User Interface of Live Video Mixing System Using Hand Gesture Recognition. Advanced Science and Technology Letters Art, Culture, Game, Graphics, Broadcasting and Digital Contents. 101 (2015): 5-9.

J.-I. Kim, S. Park, J. Lee, Y. Choi, and S. Jung. 2004. Development Of A Gesture-Based Molecular Visualization Tool Based On Virtual Reality For Molecular Docking. Bulletin-Korean Chemical Society. 25(10): 1571-1574.

J.-I. Kim, S. Park, Y. C. Jun Lee, and S. Jung. 2004 A Gesture-Based Molecular Modeling System. Internasional Conference on Artificial Reality and Telexistence. Seoul, Korea. 30 November – 02 December 2004.

Ruohan, X., Gang, Z., Guocai, M. & Wenlei, X. 2014. A Gesture Based Real-Time Interactions with 3d Model. 2014 2nd International Conference on Systems and Informatics (ICSAI). Shanghai, 2014. 876-880.

M. Veit, A. Capobianco, and D. Bechmann. 2008. Consequence of Two-handed Manipulation on Speed, Precision and Perception on Spatial Input Task in 3D Modelling Applications. J. UCS. 14(19): 3174-3187.

J. Gribnau, E. de Boer, T. Trimborn, M. Wijgerde, E. Milot, F. Grosveld, et al. 1998. Chromatin Interaction Mechanism Of Transcriptional Control In Vivo. The EMBO Journal. 17(20): 6020-6027.

B. Yoo, J.-J. Han, C. Choi, K. Yi, S. Suh, D. Park, et al. 2010. 3D User Interface Combining Gaze And Hand Gestures For Large-Scale Display. CHI'10 Extended Abstracts on Human Factors in Computing Systems. 3709-3714.

M. Nielsen, M. Störring, T. B. Moeslund, and E. Granum 2004. A Procedure For Developing Intuitive And Ergonomic Gesture Interfaces For HCI. Gesture-Based Communication in Human-Computer Interaction. Georgia, USA. 409-420.

J.-C. Lévesque, D. Laurendeau, and M. Mokhtari. 2011. Bimanual gestural interface for virtual environments. Virtual Reality Conference (VR), 2011 IEEE. 19-23 March 2011. 223-224.

R. Baharuddin, D. Singh, and R. Razali. 2013. Usability Dimensions For Mobile Applications-A Review. Res. J. Appl. Sci. Eng. Technol. 5(2013): 2225-2231.

H. Bai, G. A. Lee, and M. Billinghurst 2012. Freeze View Touch And Finger Gesture Based Interaction Methods For Handheld Augmented Reality Interfaces. Proceedings of the 27th Conference on Image and Vision Computing New Zealand. Dunedin, New Zealand. 126-131.




How to Cite

TEKNIK INTERAKSI UNIMANUAL PUSH AND PULL MENGGUNAKAN DATA GLOVE. (2016). Jurnal Teknologi, 78(12-3). https://doi.org/10.11113/jt.v78.10042