USABILITY EVALUATION OF DIGITAL MALAYSIAN TRADITIONAL GAMES

Authors

  • Noraziah ChePa Computational Intelligence Research Group, School of Computing, Universiti Utara Malaysia, Malaysia
  • Nur Azzah Abu Bakar Computational Intelligence Research Group, School of Computing, Universiti Utara Malaysia, Malaysia
  • Azizudin Mohd Computational Intelligence Research Group, School of Computing, Universiti Utara Malaysia, Malaysia

DOI:

https://doi.org/10.11113/jt.v77.6841

Keywords:

Usability evaluation, Heuristic evaluation, digital games, digital traditional games

Abstract

Focusing on measuring the engagement towards digital Malaysian traditional games, this paper presents usability evaluation on three digital versions of Malaysian traditional games; Dam Haji, Congkak and Gasing-X. Usability is a significant contributing factor towards engagement of digital games. Usability helps in verifying the requirements, successes and functionality of the games which are missing. The usability evaluation adopted the heuristic instruments developed by Jakob Nielson in 1990. The instrument consists of 17 heuristic component protocols based on interface design. Evaluation involved 50 respondents who are IT and domain experts. Result analysis is discussed and presented for each game. Results suggested features and aspects to be improved in the development of Digital Malaysian Traditional Games towards better engagement of the games.

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Published

2015-12-17

Issue

Section

Science and Engineering

How to Cite

USABILITY EVALUATION OF DIGITAL MALAYSIAN TRADITIONAL GAMES. (2015). Jurnal Teknologi (Sciences & Engineering), 77(29). https://doi.org/10.11113/jt.v77.6841